Unified issue management and wikis under a single CLI.
I build tools and backend systems for games.
OrekGames is an independent developer project space for building game tools, backend systems, and infrastructure—and sharing what I learn along the way.
Current projects
Tools I build and ship.
Open-source utilities and product experiments with their own homes. Start with the project, then follow the documentation or source when you want to go deeper.
Selected game credits
Games I’ve helped bring to life.
Before building independently under OrekGames, I worked on data platforms, telemetry systems, and backend infrastructure for games across multiplayer, horror, action, and RPG genres.
Concord
A multiplayer hero shooter set in a science-fiction universe.
View on Steam ↗Ire: A Prologue
First-person narrative horror set aboard a ship lost in the Bermuda Triangle.
View on Steam ↗Storm Lancers
Fast-paced co-op action roguelite built around chaotic two-player runs.
View on Steam ↗Nekome: Nazi Hunter
Third-person action combat with stealth, traps, and brutal close-quarters fights.
View on Steam ↗Crimson Moon
Gothic action-adventure RPG with souls-inspired melee combat and two-player co-op.
View on Steam ↗
Availability
Focused engineering work, direct collaboration.
I take on focused work where backend systems, data, tooling, or live-ops observability can remove friction for a game or technical team.
Data platforms & telemetry
Telemetry SDKs, event ingestion, warehousing, and the dashboards teams use to make decisions.
Backend services & integrations
Auth, player identity, leaderboards, progression, and storefront integrations behind the game client.
Tooling & live-ops observability
Crash reporting, service health, alerting, and gameplay analytics overlaid with performance data.
Latest writing
Notes from the work.
Development notes, engineering decisions, and the occasional postmortem from projects under OrekGames.
A New Adventure: The Foundation of OrekGames
A quick look at why I started OrekGames and what I'm building under it.
Read post →Contact
Have a project in mind? Let's talk.
Tell me a bit about what you're building and where you need help. I read every message and reply personally.
